Zork I is a text-based adventurer, the first in a series of games sharing various themes and styles.
Zork I is characterised by its use of humour and the complexity of its parser (eg. Use elven sword on hungry grue)
The main objective of Zork was to collect treasures from various locations, solving puzzles and defeating monsters in order to do so. The game world was a bizzare amaglam of modern/fantasy tropes. With trolls and dungeons alongside inflatable rafts and dams.
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