I have been unable to create custom textures and get them into the game editor. So for now I am going to use in-game textures to create my buildings. I have started adding more props to the level now, fleshing it out to make it more realistic.
The pink and yellow blocks are the various props. Mostly they are just hedges and fences. The squat pink blocks infront of the bungalow are a car and junk.
The pink blocks signify physics props, these can be manipulated by the player in game. The yellow are static props, unaffected by the physics engine. In the end alot of the pink blocks had to be turned yellow due to unpredictable ways the props would react to the physics engine.

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